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Bungie is integrating into PlayStation Studios (Destiny)

by Coaxkez, Saturday, August 09, 2025, 19:43 (17 days ago)

https://www.videogameschronicle.com/news/sony-cfo-says-marathon-is-expected-to-release-before-march-and-bungies-indep...

tl;dr Sony Man (Mr. Sony?) stated during a recent Sony quarterly earnings call that Bungie’s days of independence are at an end and that the studio is being integrated into the PlayStation Studios umbrella.

Well, I guess we’ve known this for a while, to be honest, but it’s all been hush-hush wink-wink and swept under the rug. Now we have Sony Man (no, I do prefer Mr. Sony) giving it official credence. There is an ongoing restructuring and the company is losing its independence.

How do we feel about this? What exactly does this mean for the future of Bungie? There is much to discuss.

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Bungie is integrating into PlayStation Studios

by ZackDark @, Not behind you. NO! Don't look., Sunday, August 10, 2025, 05:46 (16 days ago) @ Coaxkez

How do we feel about this?

Mr. Sony Man sounds way better

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Bungie is integrating into PlayStation Studios

by ManKitten @, The Stugotz is strong in me., Monday, August 11, 2025, 06:09 (15 days ago) @ ZackDark

How do we feel about this?


Mr. Sony Man sounds way better

It could be Mr. Sony Lady. Or even Dr. Playstation.

I feel sad about it but not at all surprised. For the last 25 years (a quarter of a century) a Bungie game has been my go-to hobby and pastime. Made some friends online that have become IRL friends in Halo. My Xbox friends list is basically the same group of people I had in Halo 2, of which 60% haven't shown online in a decade.

But the Bungie that spawned all of that goodness disappeared long ago. "They" eventually just became a building and letterhead with the Bungie logo on it.

HOPEFULLY, keeps the Bungie legacy going because, imo, Destiny is the best FEELING FPS game out there. The movement and gunplay is so smooth and intuitive. I got nervous during the Marathon alpha because that same smooth movement was not there.

The next question is, when will this forum be rebranded as Geezer Gamers (does that clan still exist?)

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Bungie is integrating into PlayStation Studios

by Kermit @, Raleigh, NC, Monday, August 11, 2025, 10:52 (15 days ago) @ ManKitten
edited by Kermit, Monday, August 11, 2025, 10:56

How do we feel about this?


Mr. Sony Man sounds way better


It could be Mr. Sony Lady. Or even Dr. Playstation.

I feel sad about it but not at all surprised. For the last 25 years (a quarter of a century) a Bungie game has been my go-to hobby and pastime. Made some friends online that have become IRL friends in Halo. My Xbox friends list is basically the same group of people I had in Halo 2, of which 60% haven't shown online in a decade.

But the Bungie that spawned all of that goodness disappeared long ago. "They" eventually just became a building and letterhead with the Bungie logo on it.

HOPEFULLY, keeps the Bungie legacy going because, imo, Destiny is the best FEELING FPS game out there. The movement and gunplay is so smooth and intuitive. I got nervous during the Marathon alpha because that same smooth movement was not there.

The next question is, when will this forum be rebranded as Geezer Gamers (does that clan still exist?)

The example of Naughty Dog gives me a little hope, but my identification with Bungie staff, which has been an integral part of my fandom, will continue to dissipate.

BTW, regarding Naughty Dog, I have watched a playthrough of TLOU 2 now [waves at cheapLEY]. My feelings are complicated. In terms of ambition and technical proficiency, it's probably the best game I ever played (okay, I wished I played it because watching it look long enough, but I had social demands regarding the TV series, and I didn't want to experience that first). In terms of narrative, it's a shitshow (not as much as the show, but that's another post I probably won't make). I will probably make a longer post about TLOU 2 later.

Signed,

Undeniable Geezer

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Bungie is integrating into PlayStation Studios

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, August 11, 2025, 17:28 (15 days ago) @ Kermit

BTW, regarding Naughty Dog, I have watched a playthrough of TLOU 2 now [waves at cheapLEY]. My feelings are complicated. In terms of ambition and technical proficiency, it's probably the best game I ever played (okay, I wished I played it because watching it look long enough, but I had social demands regarding the TV series, and I didn't want to experience that first). In terms of narrative, it's a shitshow (not as much as the show, but that's another post I probably won't make). I will probably make a longer post about TLOU 2 later.

I already made the post about the narrative shit show.

It was a game the despised the feminine.

https://destiny.bungie.org/forum/index.php?id=170811

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Mac Gamer here

by kidtsunami @, Atlanta, GA, Monday, August 11, 2025, 16:10 (15 days ago) @ Coaxkez

https://www.videogameschronicle.com/news/sony-cfo-says-marathon-is-expected-to-release-before-march-and-bungies-indep...

tl;dr Sony Man (Mr. Sony?) stated during a recent Sony quarterly earnings call that Bungie’s days of independence are at an end and that the studio is being integrated into the PlayStation Studios umbrella.

Well, I guess we’ve known this for a while, to be honest, but it’s all been hush-hush wink-wink and swept under the rug. Now we have Sony Man (no, I do prefer Mr. Sony) giving it official credence. There is an ongoing restructuring and the company is losing its independence.

How do we feel about this? What exactly does this mean for the future of Bungie? There is much to discuss.

I mean the damage was done all the way back when there was some level of playstation preference back in D1 and it split the forum (was legit surprised how many folks jumped ship to PS, and I say that as someone with every console known to man).

If they were able to pull off the magic they did after Microsoft acquired them and put them through what Microsoft put them through, no good reason to think they won't find their way through this.

No matter what, I hope it works out for the people putting in the work over there.

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Mac Gamer here

by cheapLEY @, Monday, August 11, 2025, 16:44 (15 days ago) @ kidtsunami
edited by cheapLEY, Monday, August 11, 2025, 17:18

I mean the damage was done all the way back when there was some level of playstation preference back in D1 and it split the forum (was legit surprised how many folks jumped ship to PS, and I say that as someone with every console known to man).

Did people jump ship because of Destiny or just because Playstation was the more exciting place to be that generation? I wasn't around for the start of Destiny, so I genuinely don't know. I really don't think anything that was Sony exclusive for Destiny would have really warranted to switching for, but I guess that was long enough ago that I don't even remember all the details. It certainly didn't help Cody get a Hawkmoon any sooner.

No matter what, I hope it works out for the people putting in the work over there.

That's where I end up. Bungie the company has kinda sucked for a while, but it's still filled with undoubtedly talented people that I'd like to see come back and make something amazing--I just hope Sony can see that and allow it to happen.

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Mac Gamer here

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, August 11, 2025, 17:32 (15 days ago) @ cheapLEY

It certainly didn't help Cody get a Hawkmoon any sooner.

[image]

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Mac Gamer here

by Vortech @, A Fourth Wheel, Friday, August 15, 2025, 17:20 (11 days ago) @ cheapLEY

In my recollection, it was not really that there were exclusives for Playstation (although there were) but rather that D1 and both new consoles of the new generation were coming out at about the same time. It wasn't that Playstation was the more exciting platform, it's that people were so angry about the ideas that MS had for the XBONE that a lot of them saw this as reason to switch (you can intertwine that with reviews that said the PS4 would be more powerful). (I will note, that the reviled XBONE decisions like physical media essentially being a voucher is where the industry went anyway.)

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Mac Gamer here

by Coaxkez, Saturday, August 16, 2025, 16:01 (10 days ago) @ Vortech
edited by Coaxkez, Saturday, August 16, 2025, 16:04

I will note, that the reviled XBONE decisions like physical media essentially being a voucher is where the industry went anyway.

sigh Don’t remind me. It will only get worse from here. I really think we’re headed toward a future where you don’t purchase your games at all. Everything is either free-to-play or attached to a subscription model. I perceive services like Game Pass as leading the charge into that future. Hell, even Nintendo is doing it now. They won’t let you buy 30+ year old titles anymore like you used to be able to do on Virtual Console. Instead, they’re tied to your NSO subscription. These are ancient games. For now, they’re still charging full price for marquee titles like Mario Kart World and Donkey Kong Bananza (or, more accurately, they’re redefining what “full price” even means, but that’s another story)… But I feel like this is simply not sustainable in the modern economy. If the prices go up much further, people are just going to stop spending money on video games altogether.

The industry will follow the example of streaming television. Subscription and FAST style models are coming.

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Nintendo doesn't want you to know this one weird trick

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, August 17, 2025, 09:36 (9 days ago) @ Coaxkez

Everything is either free-to-play or attached to a subscription model. I perceive services like Game Pass as leading the charge into that future. Hell, even Nintendo is doing it now. They won’t let you buy 30+ year old titles anymore like you used to be able to do on Virtual Console. Instead, they’re tied to your NSO subscription. These are ancient games.

[image]
[image]

Never worry about access to your old games again! Buy physical today! Just call 1-800-CODY-SAID and order your copy now. 100% satisfaction guarantee. Comes with a lifetime warranty.

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Nintendo doesn't want you to know this one weird trick

by Vortech @, A Fourth Wheel, Tuesday, August 19, 2025, 14:32 (7 days ago) @ Cody Miller

Comes with a lifetime warranty.

Does itttttt?

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It's all fun and games until your Wii U bricks spontaneously

by Coaxkez, Thursday, August 21, 2025, 11:57 (5 days ago) @ Cody Miller

I have a bulky plastic doorstop now.

Try blowing into it :D

by Pyromancy @, Friday, August 22, 2025, 02:36 (5 days ago) @ Coaxkez

- No text -

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FAST is already here.

by Vortech @, A Fourth Wheel, Tuesday, August 19, 2025, 14:35 (7 days ago) @ Coaxkez

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destiny.playstation.org

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, August 11, 2025, 17:25 (15 days ago) @ Coaxkez

- No text -

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That's not canon.

by Coaxkez, Tuesday, August 12, 2025, 06:52 (14 days ago) @ Cody Miller

- No text -

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DPO only requires a little whiteout to update the stationary

by Robot Chickens, Tuesday, August 12, 2025, 12:48 (14 days ago) @ Coaxkez

- No text -

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It... doesn't matter.

by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Wednesday, August 13, 2025, 20:14 (13 days ago) @ Coaxkez

https://www.videogameschronicle.com/news/sony-cfo-says-marathon-is-expected-to-release-before-march-and-bungies-indep...

tl;dr Sony Man (Mr. Sony?) stated during a recent Sony quarterly earnings call that Bungie’s days of independence are at an end and that the studio is being integrated into the PlayStation Studios umbrella.

Well, I guess we’ve known this for a while, to be honest, but it’s all been hush-hush wink-wink and swept under the rug. Now we have Sony Man (no, I do prefer Mr. Sony) giving it official credence. There is an ongoing restructuring and the company is losing its independence.

How do we feel about this? What exactly does this mean for the future of Bungie? There is much to discuss.

When we... the lot of us who know *here*, who've posted *here*, who've been *here*... say Bungie? When we say Bungie, what does that mean? Start up Bungie? Bungie Halo? Bungie... ...? ...but it doesn't matter. All things change and at this point, with the number of times we've seen "CONGLOMERATE FAMILY" become "OH LOOK WE HAVE INDEPENDENCE AGAIN"... heh. HEh HEH HEH! MAN!... it's been nothing short of.

I don't know man. Fuck I don't think even Theseus would know what this company is anymore.

And you know what, that's fine... cause it... doesn't matter. Shoot, if Sony dissolved Bungie, then what? What gets lost? A name we recognize? Pft. Though, I bet we'd be raising our glasses and in proclamation! "Thanks for the memories". Because... that then, was our Bungie... right? And it's not like they have a monopoly in awesome games. Gameplay. Stories. Visuals. Or whatever else that moves us to marvel at this most brilliant medium. In fact...

*Raises Glass* To old legends, friends. They who never die live on in memory.

And may Sony be kind to its headstone.

(...shoot. Never did make that slingshot.)

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It... doesn't matter.

by CyberKN ⌂ @, Oh no, Destiny 2 is bad, Wednesday, August 13, 2025, 20:54 (13 days ago) @ INSANEdrive

*Raises Glass* To old legends, friends. They who never die live on in memory.

I'll drink to that.

...and well said. You're as eloquent as ever.

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Counter-point: It matters a little bit.

by Coaxkez, Thursday, August 14, 2025, 06:57 (12 days ago) @ INSANEdrive
edited by Coaxkez, Thursday, August 14, 2025, 07:05

People will get laid off. The gaming industry will lose a major player in the live-service space. The products we enjoy and discuss as fans of this company's work may change.

I mean, we're talking about this on a site called Bungie.org right now. Why? For what reason did we each find ourselves here if not some level of interest in the company known as Bungie?

The sky isn't falling or anything like that, at least not because of this, but I can't agree with you that it doesn't matter.

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Counter-point: It matters a little bit.

by Kermit @, Raleigh, NC, Friday, August 15, 2025, 14:19 (11 days ago) @ Coaxkez

People will get laid off. The gaming industry will lose a major player in the live-service space. The products we enjoy and discuss as fans of this company's work may change.

I mean, we're talking about this on a site called Bungie.org right now. Why? For what reason did we each find ourselves here if not some level of interest in the company known as Bungie?

The sky isn't falling or anything like that, at least not because of this, but I can't agree with you that it doesn't matter.

A huge part of this big hobby of mine has had one common denominator: the word Bungie. If that word ceased to mean anything, it would mean something to me.

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Counter-point: It matters a little bit.

by ManKitten @, The Stugotz is strong in me., Friday, August 15, 2025, 14:48 (11 days ago) @ Kermit

People will get laid off. The gaming industry will lose a major player in the live-service space. The products we enjoy and discuss as fans of this company's work may change.

I mean, we're talking about this on a site called Bungie.org right now. Why? For what reason did we each find ourselves here if not some level of interest in the company known as Bungie?

The sky isn't falling or anything like that, at least not because of this, but I can't agree with you that it doesn't matter.


A huge part of this big hobby of mine has had one common denominator: the word Bungie. If that word ceased to mean anything, it would mean something to me.

Agreed. Recognizing that current Bungie is not the same Halo 1 Bungie, the legacy of the name remains.

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Counter-point: It matters a little bit.

by Vortech @, A Fourth Wheel, Friday, August 15, 2025, 17:43 (11 days ago) @ ManKitten

I'm seeing so many people saying it is meaningless because Bungie is not the Same Bungie as it was during Halo and I'm over here remembering when people said it was no longer Bungie because they were not going to make Mac games anymore, or Seropian left, or 343 splintered, or whatever else. I'm not trying to flex about being old, I'm just saying it's easier, but not always better to cauterize the wound in your mind and move on. Either it's good or it's bad, but it is still Bungie.

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Legacy Enduring.

by INSANEdrive, ಥ_ಥ | f(ಠ‿↼)z | ᕕ( ᐛ )ᕗ| ¯\_(ツ)_/¯, Friday, August 15, 2025, 20:41 (11 days ago) @ Vortech

Reminder: How do we feel about this? What exactly does this mean for the future of Bungie?

It doesn't matter.

Coaxkez: People will get laid off. The gaming industry will lose a major player in the live-service space. The products we enjoy and discuss as fans of this company's work may change.

I mean, we're talking about this on a site called Bungie.org right now. Why? For what reason did we each find ourselves here if not some level of interest in the company known as Bungie?

The sky isn't falling or anything like that, at least not because of this, but I can't agree with you that it doesn't matter. ...

People will get laid off? ... Kinda speechless on that one. *Gestures broadly at the last two-ish years of industry bloodbath*

The gaming industry will lose a major player in the live-service space? GOOD. ...but also just a drop in the ocean. A tree that falls in a forest. ...plus the whole reason Sony went for Bungie (apparently) was because they pretty much made the live service money printer, so really, THAT's not going to happen.

The products we enjoy and discuss as fans of this company's work may change? ... Oh, it will change. But that was already true as well.

... man this is weird. After that I'm pretty sure I made the same statement before. "A site" and "bungie.org", my oh my. How... intriguingly meta. As for your question after, in many a way, that's the question that brought me to respond as I did, don't you see it?

I get it, the idea of Bungie being integrated into PlayStation Studios matters as it's where the sites fandom heart has been placed. But honestly? I can't recall the last time they gave a shit, but that's on me, I suppose.

...
Kermit: A huge part of this big hobby of mine has had one common denominator: the word Bungie. If that word ceased to mean anything, it would mean something to me.

You're right. You'd need TWO glasses raised high.

...
ManKitten Agreed. Recognizing that current Bungie is not the same Halo 1 Bungie, the legacy of the name remains.

For who? It's interesting, but I really don't know how true that is anymore. Everything has grown so homogenized... a name alone is so fleeting, or bloated. It feels so much less... cultural. I can't recall the last time the cake was a lie. And yet, I don't know if it's my error in observance or something larger among this modern day... something something yada. I'm not sure. It just feels to me that the rock star days that gameing had in the aughts is so different in the saturated, condensed environment of now, and... I don't know.

Maybe for indies though. ... ¯\_(ツ)_/¯

Vortech I'm seeing so many people saying it is meaningless because Bungie is not the Same Bungie as it was during Halo and I'm over here remembering when people said it was no longer Bungie because they were not going to make Mac games anymore, or Seropian left, or 343 splintered, or whatever else. I'm not trying to flex about being old, I'm just saying it's easier, but not always better to cauterize the wound in your mind and move on. Either it's good or it's bad, but it is still Bungie.

Oh ho ho! And just like that, Vortech solved the Theseus's Paradox. Tune in next time when Vortech solves the statement: "This statement is false!" OR! Better yet... "what this company is", now THAT is a fun paradox.

And now, this is the part where I reiterate what I said... cause, folk's... it doesn't matter. Despite the significant corporate changes, ONCE AGAIN happening at Bungie, where they lose independence and become fully integrated into Sony... at the core, what made Bungie special; their games, their ideas, their legacy... will persist in the memories of we its fans.

That's... why this question is even asked, right? Why this curiosity was brought forth? Our memories, and what is to be?

But I say ever yet again, it doesn't matter. Really. Take it from the guy who probably throw a literal book of words pondering such things over a decade... if this is the end, I am content. If this is not, than the answer I give still rings true, me thinks.

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Legacy Enduring.

by Coaxkez, Saturday, August 16, 2025, 15:53 (10 days ago) @ INSANEdrive
edited by Coaxkez, Saturday, August 16, 2025, 16:03

People will get laid off? ... Kinda speechless on that one. *Gestures broadly at the last two-ish years of industry bloodbath*

So: It’s happened to a lot of people at a lot of different companies over the past few years, therefore it doesn’t matter when it happens to people who work at a company you love?

We’re just at opposite ends of this issue fundamentally. I still love Bungie. Not just the memories of what Bungie used to be, but the potential of what Bungie still is and can still become in the future. It sounds like you don’t.

With that said, I might be missing something here. Either way, I do appreciate your earnestness.

I think we can agree at least that Bungie’s management needs a complete overhaul, which the Internet in general has finally come around to embracing, and in one form or another it sounds like we’ll be getting that very soon.

And now, this is the part where I reiterate what I said... cause, folk's... it doesn't matter. Despite the significant corporate changes, ONCE AGAIN happening at Bungie, where they lose independence and become fully integrated into Sony... at the core, what made Bungie special; their games, their ideas, their legacy... will persist in the memories of we its fans.

That's... why this question is even asked, right? Why this curiosity was brought forth? Our memories, and what is to be?

But I say ever yet again, it doesn't matter. Really. Take it from the guy who probably throw a literal book of words pondering such things over a decade... if this is the end, I am content. If this is not, than the answer I give still rings true, me thinks.

No, I think this is correct. Bungie will survive in our memories. I’m not worried about its legacy becoming lost to history or fading away or anything like that.

The legacy of Bungie belongs to all of us. It’s part of the common heritage of all gamers. Mr. Sony can’t take that away from us!

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Legacy Enduring.

by ZackDark @, Not behind you. NO! Don't look., Sunday, August 17, 2025, 07:45 (9 days ago) @ Coaxkez

So: It’s happened to a lot of people at a lot of different companies over the past few years, therefore it doesn’t matter when it happens to people who work at a company you love?

No, it has already happened to people who work at a company I love (twice in the last two years, even)...

I think we can agree at least that Bungie’s management needs a complete overhaul, which the Internet in general has finally come around to embracing, and in one form or another it sounds like we’ll be getting that very soon.

...which is why I'm not taking this Sony full-blown incorporation as an obviously bad thing to Bungie. It has already been broken by Mr Money Man beyond all recognition to me. I hope this new step refreshes some of the drive and creativity there, though.

The legacy of Bungie belongs to all of us. It’s part of the common heritage of all gamers. Mr. Sony can’t take that away from us!

Hear, hear

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Legacy Enduring.

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, August 17, 2025, 09:45 (9 days ago) @ Coaxkez

The legacy of Bungie belongs to all of us. It’s part of the common heritage of all gamers. Mr. Sony can’t take that away from us!

"The Legacy LAN" would be a great title for the next killer bungie.org get together.

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Counter-point: It matters a little bit.

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, August 17, 2025, 09:42 (9 days ago) @ Vortech

I'm seeing so many people saying it is meaningless because Bungie is not the Same Bungie as it was during Halo and I'm over here remembering when people said it was no longer Bungie because they were not going to make Mac games anymore, or Seropian left, or 343 splintered, or whatever else. I'm not trying to flex about being old, I'm just saying it's easier, but not always better to cauterize the wound in your mind and move on. Either it's good or it's bad, but it is still Bungie.

I mean, they are right too.

The pre-Halo Bungie WAS different. It's just that that Bungie was a pretty cool Bungie. So when they changed into the Halo Bungie, that was okay because the games were still rad, just in a different way.

However, nothing at Bungie seems very rad anymore. You're free to have a different opinion about that. But I look at Des2ny and Marathon 2026 and just don't see it. That's why it's different this time.

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Counter-point: It matters a little bit.

by cheapLEY @, Sunday, August 17, 2025, 10:35 (9 days ago) @ Cody Miller

It's very difficult for me to try and keep perspective in all of this. I became a Bungie fan with Halo, I don't know what it was like before.

I just look at the way they interact with their community over the years, and it sucks. It's a change I understand, because spending time interacting with people on the internet sucks now in a way it never really did before. But they spend all this money on a streaming studio, only to basically never use it. Weekly Updates went from fun deep dives into water physics in Halo 3 to paragraphs upon paragraphs of saying absolutely nothing. I couldn't even name a single person who actually develops games at Bungie now (and maybe that's for the better for them). But I constantly look at Digital Extremes and Warframe in comparison, and they stream all the damn time. Rebecca Ford (the now creative lead on Warframe) is on stream interacting with fans all the time, generally making a fool of herself and loving it, and the community reacts positively to actual developers engaging with their own game, cracking jokes, becoming memes and just kinda actually buying into what their game is. Maybe it's all for show and they're really good at faking it, but I look at the people making Warframe, and it genuinely looks like they're having fun making their game and interacting with their fans. When was the last time you saw anyone from Bungie on camera and it didn't look like they had their families locked in a basement somewhere to force them to do it?

And I get it, maybe it's just a difference in the communities. I'd also interact with Destiny players as little as possible, but Warframe has its fair share of shitheads, but they somehow find a way to manage it and not let that become the lead story all the time.

Maybe it's not a fair comparison to make, but Warframe has had all the same turmoil Destiny has for the most part, but they still managed to come out the other side feeling fun and engaged, whereas Bungie came out the other side feeling like a beaten dog. It's just frustrating, because it feels like a pretty easy problem to solve in terms of player sentiment stuff.

It's not like I have any actual insight into how they run things (or even game development in general), but it truly feels like Bungie, the entity, lost their passion along the way, and that's ultimately where I lost interest. If they don't seem to give a fuck, why should I?

Maybe Sony taking tighter control will make things better from a product standpoint, but I'm not sure it'll do anything for the studio culture or fan interactions, or the things that make it even feel like a community instead of just another video game made by a faceless corporation.

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Counter-point: It matters a little bit.

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, August 17, 2025, 11:05 (9 days ago) @ cheapLEY

Regarding the streaming thing.

Maybe it's different and there are different expectations regarding live service games. However, I personally never cared THAT much about Bungie's updates and direct fan communication. I was just here for the games and the community. And sure, it was always fun to see someone from Bungie drop in, or leave a hint that bungie.org could speculate over, but that was never the main draw for me.

There are plenty of game studios I continue to follow and buy games from even though I have never paid any attention to their community outreach. In a way, I think that kind of defeats the point. Game communities are best when they are self organized and run by the fans themselves. The developers can pop into those spaces as a welcome guest, but I think they are ultimately best when it's a place made from fan passion and fun.

The increasing stakes and general reluctance to be 'real' when it comes to fan interaction is all the more reason I think to simply not even try to do this. Let the games speak for themselves, and enjoy the communities your fans form on their own.

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Counter-point: It matters a little bit.

by cheapLEY @, Sunday, August 17, 2025, 13:25 (9 days ago) @ Cody Miller

Oh, I mostly agree with you. I couldn't tell you a single person involved with most of the video games I play, and I think it's a good place to be. I mostly don't care--the only thing that matters (or should matter, at least) is whether the game is good.

I do think the expectation shifts for live service games, though. Maybe that's not true in all cases--are the Fortnite devs streaming and engaging with their community? I don't know. I'm not sure many developers are as active and open as Digital Extremes. I think it's really cool that it's like that, but maybe it is more unique than I thought.

However, I don't think developers can do it in half measures, but that's what Bungie does. They put out vidocs that seem like they want to highlight the people making the game to some extent, but it feels so corporate PR that it doesn't work. It doesn't feel anywhere near genuine anymore. Remember the guy that sort of became a meme for making noises for all the abilities? That felt genuine, like a dude who was truly excited about what he was doing. Well, he's done that same thing in just about every vidoc since, and it's felt fake as hell. Like someone saw the reaction to the first time it happened and said, "Keep doing that, they love it!" Only now it's forced and seems like they're trying to hard too garner good will.

Compare that to DE. They do trailers, of course, but they don't put out highly edited marketing vidocs. They just stream for an hour or two and actually interact with chat, show cool things they're working on, even at very early concept art stages. I'm sure it's actually all pretty curated, but they're not shy about letting people into the process, and the Warframe community has come to understand that we are seeing in progress stuff, and it'll probable change by the time it's actually in the game. Bungie seems scared to do that, and maybe justifiably so. But I think that's partly on them--they've curated their community to some extent. If they actually engaged in a cool, fun way, I think the community would be less bitter in general.

I recognize that some of this is bias--at the end of the day, if I thought the game was better, I probably wouldn't care as much. Maybe that's the only thing that matters. I like Warframe a whole lot more than Destiny, so maybe that's just where all the positive feelings for the Warframe community comes from, but I don't think so. I think it makes a huge difference to see the developers actually having fun playing their game, and playing it in the way their weird community does. One of their developers (or maybe she's just a community manager) often just does streams showing off her fashion choices and how she decorated her player ship and stuff, and it's just cool to see that she's actually engaging with the game on that level--it shows that they understand how and why people play the game. They're not afraid to just hop on stream or in chats or whatever and just fuck around with the fans. Everything Bungie does feels like they're trying to sell me insurance or something.

And look, this isn't criticizing the developers at Bungie--I'm sure tons of people there are super passionate about the game and love playing it and engaging with it. But Bungie the company kinda sucks at actually showing that off. I guess we can argue about whether they should or not, but when they treat making the game as some sort of secret black box that we can't see, it sort allows people to just make the worst possible assumptions about everything and I think it leads to the sort of adversarial relationship they seem to have with their community.

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Counter-point: It matters a little bit.

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, August 17, 2025, 19:03 (9 days ago) @ cheapLEY

and I think it leads to the sort of adversarial relationship they seem to have with their community.

The biggest driving factor here is adversarial game design in my opinion.

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Counter-point: It matters a little bit.

by cheapLEY @, Sunday, August 17, 2025, 19:20 (9 days ago) @ Cody Miller

and I think it leads to the sort of adversarial relationship they seem to have with their community.


The biggest driving factor here is adversarial game design in my opinion.

Say more.

I’m sure that’s a factor, but I don’t know how much. Warframe is arguably much worse in a lot of ways. It requires much more of a grind in a lot of ways, and has far more ways to spend money than Destiny, but it also feels much more generous at the same time, somehow. The fact that it’s actually fully free undoubtedly helps it in that regard though. That might just come down to a weird self selection thing, though. Destiny gets a lot of shit for all its systems and how difficult to is to start, but Warframe takes that to a whole new level, so the players that manage to get through it might just be more likely to put up with more bullshit.

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Bungie, the Eras Tour

by Vortech @, A Fourth Wheel, Tuesday, August 19, 2025, 14:40 (7 days ago) @ Cody Miller

However, nothing at Bungie seems very rad anymore. You're free to have a different opinion about that. But I look at Des2ny and Marathon 2026 and just don't see it. That's why it's different this time.

Fine. But my point is that only makes it different to you. For other people who said just the same thing at various points decades ago it was true for them then and no different now. Which is why my point is that claiming this isn't *really* Bungie at the moment it's no longer cool for them is something people say to make themselves feel better.

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A question for the Elders

by CyberKN ⌂ @, Oh no, Destiny 2 is bad, Sunday, August 17, 2025, 20:19 (9 days ago) @ Vortech

Aside from the abominable sin that was moving from mac to xbox-first, was there any push-back from the community on Halo when it was released, from a purely gameplay/story/presentation perspective? Any sentiment that it was somehow a lesser game than Myth or Marathon?

I ask because at no point has Destiny ever felt like it even began to fill the Halo-shaped hole in my heart. I miss the Bungie that made those games, because I *really* liked those games, and Destiny decidedly less so- It's such a huge project, and yet felt so shallow to me in the ways that actually mattered.

I think that's the thing that makes me ambivalent towards whatever happens to Bungie as a result of this merger, I don't see them as having any kind of alignment with my personal tastes for what makes games fun anymore, and I've felt that way for a long, long time now.

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A question for the Elders

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, August 17, 2025, 22:38 (9 days ago) @ CyberKN

Aside from the abominable sin that was moving from mac to xbox-first, was there any push-back from the community on Halo when it was released, from a purely gameplay/story/presentation perspective? Any sentiment that it was somehow a lesser game than Myth or Marathon?

Yes.

Particularly the story. I recall numerous complaints that it was simplified and not as deep as that of Marathon. Sure there was some great discussion, but overall the sentiment from many was that the narrative was simplified.

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A question for the Elders

by Vortech @, A Fourth Wheel, Tuesday, August 19, 2025, 14:43 (7 days ago) @ Cody Miller

Very much this, (and also the reduced weapon set was tied together with being console-focused to make a narrative about it being "dumbed down" or "for kids".)

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A question for the Elders

by Kermit @, Raleigh, NC, Monday, August 18, 2025, 11:08 (8 days ago) @ CyberKN

Aside from the abominable sin that was moving from mac to xbox-first, was there any push-back from the community on Halo when it was released, from a purely gameplay/story/presentation perspective? Any sentiment that it was somehow a lesser game than Myth or Marathon?

I don't recall too many Codys--that is, hardcore detractors who hung around for some reason. They simply didn't play it because they refused to buy an Xbox. I held out a month. And, as a Mac Bungie fan, if you've talked yourself into buying a console for Halo, you're kind of already sold. And although the story might not have been as sophisticated in-game as, say, Marathon, we had the Fall of Reach. A universe was established. In most ways, it was a leap forward.

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A question for the Elders

by cheapLEY @, Monday, August 18, 2025, 12:58 (8 days ago) @ Kermit

Aside from the abominable sin that was moving from mac to xbox-first, was there any push-back from the community on Halo when it was released, from a purely gameplay/story/presentation perspective? Any sentiment that it was somehow a lesser game than Myth or Marathon?


I don't recall too many Codys--that is, hardcore detractors who hung around for some reason. They simply didn't play it because they refused to buy an Xbox. I held out a month. And, as a Mac Bungie fan, if you've talked yourself into buying a console for Halo, you're kind of already sold. And although the story might not have been as sophisticated in-game as, say, Marathon, we had the Fall of Reach. A universe was established. In most ways, it was a leap forward.

We saw it in Halo 3 with the Terminals a bit and Reach with Data Pads, but I wonder if some of those fans would have been happier if they had added something like that in the first Halo. Halo brought us forward with a story told with actual dialogue and cutscenes, but obviously couldn't be as complex as basically just writing a book and putting it in terminals in the game. Lots of games do that now (Hell, even Destiny does), but I think it ends up where the text parts get ignored as extraneous.

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A question for the Elders

by Kermit @, Raleigh, NC, Tuesday, August 19, 2025, 07:18 (7 days ago) @ cheapLEY

Aside from the abominable sin that was moving from mac to xbox-first, was there any push-back from the community on Halo when it was released, from a purely gameplay/story/presentation perspective? Any sentiment that it was somehow a lesser game than Myth or Marathon?


I don't recall too many Codys--that is, hardcore detractors who hung around for some reason. They simply didn't play it because they refused to buy an Xbox. I held out a month. And, as a Mac Bungie fan, if you've talked yourself into buying a console for Halo, you're kind of already sold. And although the story might not have been as sophisticated in-game as, say, Marathon, we had the Fall of Reach. A universe was established. In most ways, it was a leap forward.


We saw it in Halo 3 with the Terminals a bit and Reach with Data Pads, but I wonder if some of those fans would have been happier if they had added something like that in the first Halo. Halo brought us forward with a story told with actual dialogue and cutscenes, but obviously couldn't be as complex as basically just writing a book and putting it in terminals in the game. Lots of games do that now (Hell, even Destiny does), but I think it ends up where the text parts get ignored as extraneous.

I'm sure some people expressed disappointment at the lack of text, but I just don't remember it, because the glow of the first Halo game was pretty blinding. Halo did have a great example of environmental story telling, although it wasn't text--Jenkins' helmet footage. I certainly appreciated the environmental story telling in later games--especially the text, and was unhappy when 343 went in a different direction. Had a pretty strong opinion about it.

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Mike or Joel?

by Vortech @, A Fourth Wheel, Tuesday, August 19, 2025, 14:45 (7 days ago) @ Kermit

You have to remember, though, it wasn't just "a" console, it was MICROSOFT'S CONSOLE (insert scary noise). There was a lot of hardcore Macintosh people in the Hardcore Bungie people and a lot of them carries wounds that scared them emotionally. Microsoft was the evil empire.

Thankfully that pointless tribalism has basically gone away.

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Mike or Joel?

by Kermit @, Raleigh, NC, Tuesday, August 19, 2025, 19:59 (7 days ago) @ Vortech

You have to remember, though, it wasn't just "a" console, it was MICROSOFT'S CONSOLE (insert scary noise). There was a lot of hardcore Macintosh people in the Hardcore Bungie people and a lot of them carries wounds that scared them emotionally. Microsoft was the evil empire.

I'm well aware. I remember when IBM was the big baddie. You're underscoring my point. If you even considered giving in the battle was lost. For me, Halo felt like photo-realistic Marathon. That was a selling point for me. Maybe the story wasn't as hardcore, but damn, those visuals, that gameplay.


Thankfully that pointless tribalism has basically gone away.

To be replaced by different, more destructive tribalisms.

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