Sony ups impairment loss on Bungie, sticking with Marathon (Destiny)
What is now $765 million dollars in impairment losses against Bungie is not something as simple as “Bungie games are $765 million in the red.” Rather, what impairment losses are doing is acknowledging that Bungie is not as valuable an asset as Sony thought it was when it bought it for $3.6 billion, so it keeps knocking that number down.
Despite this, Sony has at least publicly backed Bungie’s continued work on Marathon, saying: “Player reception to Marathon is strong, receiving a Metacritic score of 82 and more than 90% of the player reviews on Steam being positive. Engagement metrics such as retention also remain at a high level. Going forward, we aim to improve the performance of the game by working to retain highly engaged core users through the introduction of additional content, further improvements in the gameplay experience, and expansion of the user base."
Destiny 2 simply…wasn’t mentioned at all, which is disconcerting for what was Bungie’s flagship franchise and now a game that has no clear roadmap for the future.
Tassi has got to start proofing these articles.
There's some very awkward sentence structure in more than a few places.
Yeah, it's not great news, but it's nice to know that Sony is sticking with them for the time being. I'm glad that Marathon is being given a chance to right the ship. As a Destiny player myself, I'd prefer that they doubled down on that game instead, but that's pure selfishness talking and I realize that.