Wouldn’t count on it. (Destiny)
Tassi posted a video recently (it came across my feed via Aztecross (he's a whole 'nother topic)) but I found the video very relatable.
The basic tone was, Marathon is the first Bungie game in 25 years that I have no interest in...and that sucks. Halo 1-Reach were bangers. Destiny 1-2 Bangers. All of them were fun with friends or alone, with tons of replayability. They were games made for everyone and anyone.
Marathon is made for a specific gamer. Competitive PC.
And why did it take them so long to make a game with four maps and six playable characters?
Considering the timeframe, budget, and target player...how did anyone expect this to be financially viable!?
Complete thread:
- Sony ups impairment loss on Bungie, sticking with Marathon -
Cody Miller,
2026-05-08, 10:19
- Tassi has got to start proofing these articles. -
Coaxkez,
2026-05-08, 12:33
- Wouldn’t count on it. -
cheapLEY,
2026-05-10, 11:10
- Wouldn’t count on it. - Cody Miller, 2026-05-10, 11:50
- Wouldn’t count on it. - ManKitten, 2026-05-12, 07:35
- Wouldn’t count on it. -
cheapLEY,
2026-05-10, 11:10
- Tassi has got to start proofing these articles. -
Coaxkez,
2026-05-08, 12:33