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<title>DBO Forums - It&#039;s probably due to the Guardian&#039;s animation skeleton</title>
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<title>It&#039;s probably due to the Guardian&#039;s animation skeleton (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Their heads follow the camera, up to a point. Bungie simply turned off head-tracking when looking behind you, but for some reason locked camera when the chin hits the chest/back of helmet hits back.</p>
</blockquote><p>I wish they would have let the camera move past that point by a certain # or degrees.  Sure my head stops going back at a certain point, but my eyes 'keep going' a bit more to allow me see right above me.  I can see how the current state was arrived at with a 'proper implementation' (my ideal) as lower priority issue which just never rose to the top of someone's queue.</p>
<p>Anyway... Yes! Thank you for sharing the why in regards to the animation skeleton &amp; camera, I hadn't thought of that as being the reason why the camera stops at that point.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=120822</link>
<guid>https://destiny.bungie.org/forum/index.php?id=120822</guid>
<pubDate>Fri, 23 Sep 2016 19:46:20 +0000</pubDate>
<category>Destiny</category><dc:creator>dogcow</dc:creator>
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<title>It doesn&#039;t turn all the way down/up (reply)</title>
<content:encoded><![CDATA[<p>Right, but I mean it wasn't functionally necessary at the time. It wouldn't have enhanced your ability to get around. Now, with this mountain climbing business, it could.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=120813</link>
<guid>https://destiny.bungie.org/forum/index.php?id=120813</guid>
<pubDate>Fri, 23 Sep 2016 19:31:58 +0000</pubDate>
<category>Destiny</category><dc:creator>stabbim</dc:creator>
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<title>It&#039;s probably due to the Guardian&#039;s animation skeleton (reply)</title>
<content:encoded><![CDATA[<p>Their heads follow the camera, up to a point. Bungie simply turned off head-tracking when looking behind you, but for some reason locked camera when the chin hits the chest/back of helmet hits back.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=120768</link>
<guid>https://destiny.bungie.org/forum/index.php?id=120768</guid>
<pubDate>Fri, 23 Sep 2016 03:27:31 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>It doesn&#039;t turn all the way down/up (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Yep, although it's sort of understandable. Prior to RoI there would have been no real need to look straight up or down in one of their &quot;social&quot; spaces.</p>
</blockquote><p>The inability to look up or down as much as I expect to be able to has always bothered me.  I mean, I don't need the center of my screen to be straight up/down, but at least let me put the edge of my screen straight up/down!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=120767</link>
<guid>https://destiny.bungie.org/forum/index.php?id=120767</guid>
<pubDate>Fri, 23 Sep 2016 03:19:26 +0000</pubDate>
<category>Destiny</category><dc:creator>dogcow</dc:creator>
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<title>It doesn&#039;t turn all the way down/up (reply)</title>
<content:encoded><![CDATA[<p>Yep, although it's sort of understandable. Prior to RoI there would have been no real need to look straight up or down in one of their &quot;social&quot; spaces.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=120766</link>
<guid>https://destiny.bungie.org/forum/index.php?id=120766</guid>
<pubDate>Fri, 23 Sep 2016 03:11:10 +0000</pubDate>
<category>Destiny</category><dc:creator>stabbim</dc:creator>
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<title>It doesn&#039;t turn all the way down/up (reply)</title>
<content:encoded><![CDATA[<p>That alone was enough to put me in a pickle several times.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=120740</link>
<guid>https://destiny.bungie.org/forum/index.php?id=120740</guid>
<pubDate>Fri, 23 Sep 2016 01:28:33 +0000</pubDate>
<category>Destiny</category><dc:creator>ZackDark</dc:creator>
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<title>Obligatory Vent Thread (reply)</title>
<content:encoded><![CDATA[<blockquote><p>being in third person really doesnt do any favors for advanced platforming.</p>
</blockquote><p>Bungie should have the game pull the camera back and/or widen the FoV when you're in the climbing area.</p>
<p><span class="spoilertext">They should widen the FoV to at least 78 in general for everything.</span></p>
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<link>https://destiny.bungie.org/forum/index.php?id=120728</link>
<guid>https://destiny.bungie.org/forum/index.php?id=120728</guid>
<pubDate>Fri, 23 Sep 2016 01:04:43 +0000</pubDate>
<category>Destiny</category><dc:creator>uberfoop</dc:creator>
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<title>Obligatory Vent Thread (reply)</title>
<content:encoded><![CDATA[<p><img src="http://i.imgur.com/BgxJhRW.jpg" alt="[image]" /></p>
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<link>https://destiny.bungie.org/forum/index.php?id=120614</link>
<guid>https://destiny.bungie.org/forum/index.php?id=120614</guid>
<pubDate>Thu, 22 Sep 2016 11:49:17 +0000</pubDate>
<category>Destiny</category><dc:creator>Morpheus</dc:creator>
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<title>Obligatory Vent Thread</title>
<content:encoded><![CDATA[<p>Where we get things off our chest so we dont explode.</p>
<p>I hate the climb up Felwinter with a passion I cannot describe. It wouldn't be even half as bad if the physics engine didn't lose its shit if I jump anywhere near a wall/incline. I don't see how any of these surfaces mean I leap away from my destination like a fucking eagle and I wish I had my double jump if only so I could try and salvage some of those. It makes no sense, and being in third person really doesnt do any favors for advanced platforming.</p>
<p>If their wasnt a SIVA fragment up their, I'd be doing literally anything else.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=120613</link>
<guid>https://destiny.bungie.org/forum/index.php?id=120613</guid>
<pubDate>Thu, 22 Sep 2016 11:29:57 +0000</pubDate>
<category>Destiny</category><dc:creator>Mad_Stylus</dc:creator>
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