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<title>DBO Forums - &lt;3</title>
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<title>&lt;3 (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=130712</link>
<guid>https://destiny.bungie.org/forum/index.php?id=130712</guid>
<pubDate>Tue, 11 Apr 2017 10:25:55 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>Heh... (reply)</title>
<content:encoded><![CDATA[<p>So last night, I was running with a pretty competent group that knew about this technique, but had never actually tried it. I wasn't paying close attention to the relic holder's path after we started doing damage (we were busy doing damage, after all), but he died a few times in a row, and I suggested that maybe it was his route. I sent him CyberKN's video from a couple of days ago, and he took the 4 minutes to watch it. &quot;Got it.&quot; </p>
<p>We completed on the next run. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=130709</link>
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<pubDate>Tue, 11 Apr 2017 08:20:13 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>I Think I Should Join Your Fireteam, Then! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>All the attempts I witnessed, I honestly don't think we made it past the first Relic shot.</p>
</blockquote><p>Was there a specific issue your group was having trouble with?</p>
<p>I've successfully used this strategy, or variations of it,  quite a few times with various groups. Cyber learned how to use the Relic to block both teleport locations years ago, so we usually just let him handle that while the rest of us damage the boss. But I was able to get the hang of running the Relic after only a few tries as well (not perfectly, obviously... but well enough to get it done). That's by far the trickiest part, in my experience. The rest of the fireteam doesn't really have anything to worry about except for DPS. The enemies don't bother you much on that front edge of the platform.</p>
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<pubDate>Tue, 11 Apr 2017 06:33:27 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>I Think I Should Join Your Fireteam, Then! (reply)</title>
<content:encoded><![CDATA[<p>All the attempts I witnessed, I honestly don't think we made it past the first Relic shot.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=130699</link>
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<pubDate>Tue, 11 Apr 2017 05:11:39 +0000</pubDate>
<category>Destiny</category><dc:creator>Morpheus</dc:creator>
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<title>You&#039;re wrong, and you should feel bad ;p (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I was going to say this earlier, but Tsunami beat me to the punch--where was the other fireteam member? Because there was <em>no one</em> nearby the first time,</p>
</blockquote><p>Are you referring to the guy that was up by the right-side teleport location? He was there on purpose, and for good reason.</p>
<p>When the Templar first tries to teleport, you don't know which side he'll try to go to first. So we had the Relic holder (me) ready to block the left side, and 1 other guardian safely behind a rock, ready to block the right side.</p>
<p>If the Templar goes left (as he did in the video) the Relic holder blocks it and starts taking care of all the teleporter blocks single-handedly. If he teleports right, the other guardian is in place to block it, then the Relic holder takes over the rest of the blocks while the other guardian rejoins the rest of the team to damage the boss.</p>
<blockquote><p>and all those <em>deaths</em>(I'm not even going to call them near-deaths, because that was full on DEAD.) translate into dozens more wipes on any other fireteam. <span style="color:#fff;">(Especially one where no one's played before.)</span></p>
<p>No offense, but I wouldn't call this video a solid strategy—you just got lucky.</p>
</blockquote><p>It's a totally solid strategy, we were just all new to it. The group was struggling with staying alive through the whole raid, too. A more efficient team can pull it off with no deaths, easily (we only had 2 deaths, and one of them was a sunsinger so he could res). </p>
<p>I took a lot of damage running the Relic because as I said, it was only my 2nd time trying this technique and I didn't have it down yet. </p>
<p>And even with all those shortcomings, we still brought down the Templar in no time. That's what makes this strategy so good; you have 5 guardians, all hitting the Templar with everything they have, without interruption by other enemies. The Relic holder only needs to stay alive for about a minute or so once the team starts hitting the boss. And if you fail and wipe, well it's only been a minute or two so you're not burning lots of time.</p>
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<pubDate>Mon, 10 Apr 2017 22:19:33 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>Too Many, In My Opinion. (reply)</title>
<content:encoded><![CDATA[<p>I was going to say this earlier, but Tsunami beat me to the punch--where was the other fireteam member? Because there was <em>no one</em> nearby the first time, and all those <em>deaths</em>(I'm not even going to call them near-deaths, because that was full on DEAD.) translate into dozens more wipes on any other fireteam. <span style="color:#fff;">(Especially one where no one's played before.)</span></p>
<p>No offense, but I wouldn't call this video a solid strategy—you just got lucky.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=130663</link>
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<pubDate>Mon, 10 Apr 2017 22:02:47 +0000</pubDate>
<category>Destiny</category><dc:creator>Morpheus</dc:creator>
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<title>Everytime I watch one of these videos (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Recorded this video of the Templar Challenfe last night. I was acting as the Relic holder. Our strategy was to have the Relic holder (me) and 1 other fireteam member ready at both teleport locations so we could easily block the initial teleport attempt. Then, the Relic holder would take over blocking both points so that all 5 teammates could focus on damaging the boss. Took us only a few tries to succeed. I'd had a tiny bit of experience blocking both teleport locations as the Relic holder, but this was my first successful run.</p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/U4hdSc89Uyg?a"></iframe></p>
</blockquote></blockquote><blockquote><p><br />
It looks like you're 1 shot multiple times...</p>
</blockquote><p>lol... yeah, I cut it real close when I accidentally meleed the Templar, and then at the 1:45 mark I get blasted so hard that you literally can't see my health bar anymore. Some close calls, for sure :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=130657</link>
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<pubDate>Mon, 10 Apr 2017 20:20:53 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>Everytime I watch one of these videos (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Recorded this video of the Templar Challenfe last night. I was acting as the Relic holder. Our strategy was to have the Relic holder (me) and 1 other fireteam member ready at both teleport locations so we could easily block the initial teleport attempt. Then, the Relic holder would take over blocking both points so that all 5 teammates could focus on damaging the boss. Took us only a few tries to succeed. I'd had a tiny bit of experience blocking both teleport locations as the Relic holder, but this was my first successful run.</p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/U4hdSc89Uyg?a"></iframe></p>
</blockquote><p>It looks like you're 1 shot multiple times...</p>
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<link>https://destiny.bungie.org/forum/index.php?id=130655</link>
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<pubDate>Mon, 10 Apr 2017 19:44:27 +0000</pubDate>
<category>Destiny</category><dc:creator>kidtsunami</dc:creator>
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<title>Templar Challenge - Relic Holder&#039;s perspective (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Recorded this video of the Templar Challenfe last night. I was acting as the Relic holder. Our strategy was to have the Relic holder (me) and 1 other fireteam member ready at both teleport locations so we could easily block the initial teleport attempt. Then, the Relic holder would take over blocking both points so that all 5 teammates could focus on damaging the boss. Took us only a few tries to succeed. I'd had a tiny bit of experience blocking both teleport locations as the Relic holder, but this was my first successful run.</p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/U4hdSc89Uyg?a"></iframe></p>
</blockquote><p>Ha! That templar trap at 1:14 almost ended the run! </p>
<p>Looks like you have the rhythm down!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=130645</link>
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<pubDate>Mon, 10 Apr 2017 05:39:37 +0000</pubDate>
<category>Destiny</category><dc:creator>CyberKN</dc:creator>
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<title>Templar Challenge - Relic Holder&#039;s perspective (reply)</title>
<content:encoded><![CDATA[<p>Recorded this video of the Templar Challenfe last night. I was acting as the Relic holder. Our strategy was to have the Relic holder (me) and 1 other fireteam member ready at both teleport locations so we could easily block the initial teleport attempt. Then, the Relic holder would take over blocking both points so that all 5 teammates could focus on damaging the boss. Took us only a few tries to succeed. I'd had a tiny bit of experience blocking both teleport locations as the Relic holder, but this was my first successful run.</p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/U4hdSc89Uyg?a"></iframe></p>
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<pubDate>Mon, 10 Apr 2017 05:07:12 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>Atheon Challenge - Single Damage Round (reply)</title>
<content:encoded><![CDATA[<p>Had a great VoG run last night with a group of Challenge-mode first timers. Took about an hour or so, but we ended up defeating Atheon in a single damage round:</p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/Ir-BlKvkFE8?a"></iframe></p>
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<pubDate>Mon, 10 Apr 2017 05:02:10 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>Atheon Challenge - Inside and Outside [Video] (reply)</title>
<content:encoded><![CDATA[<p>Nicely done. The Deeply Flawed Raiders will be on tonight if you'd like to help.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=130560</link>
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<pubDate>Fri, 07 Apr 2017 18:53:16 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>Atheon Challenge - Inside and Outside [Video] (reply)</title>
<content:encoded><![CDATA[<p>I recorded this clip during our run last night, and thought it might be helpful for anyone still working on the challenge. We killed Atheon in 2 damage rounds; the first round, I was teleported and took the Relic, the 2nd round I stayed outside and was the last man through to kill an Oracle. So you get a good view of all sides of the encounter, how everyone should be moving, etc.</p>
<p><iframe style="border:none;" width="560" height="315" src="https://www.youtube.com/embed/zOwQA1KZplg"></iframe></p>
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<pubDate>Fri, 07 Apr 2017 18:36:03 +0000</pubDate>
<category>Destiny</category><dc:creator>CruelLEGACEY</dc:creator>
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<title>I don&#039;t make jokes. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=130528</link>
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<pubDate>Fri, 07 Apr 2017 01:14:13 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
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<title>I don&#039;t understand. (reply)</title>
<content:encoded><![CDATA[<p>Pay it no mind, I was just poking fun. It's the sort of thing you might do as a joke.</p>
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<pubDate>Thu, 06 Apr 2017 19:35:19 +0000</pubDate>
<category>Destiny</category><dc:creator>Chappy</dc:creator>
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<title>Different oracle strategy (reply)</title>
<content:encoded><![CDATA[<blockquote><p>In videos I have seen, every currently eligible guardian fires on the first available oracle.</p>
<p>When a player receives the &quot;player has killed an oracle&quot; notification, they exit.</p>
<p>This requires less communication or negotiation about who is killing which oracle, but more watchfulness on the part of each player looking at the notifications.</p>
</blockquote><p>You're correct that it's simpler (and it'll definitely work well), but it can have a high ammo cost if you're using sleepers to one-shot kill oracles - you might end up firing at two or even three oracles before scoring a kill, leaving less ammo for Atheon. Once everyone has a legendary Epilogue to melt oracles, I expect your approach will be the default.</p>
<p>I ran it a couple of times last night with DBO folks, and the call-outs basically resolved to:</p>
<p>&quot;Mars&quot;/&quot;Venus&quot; (called by the relic runner)<br />
&quot;I'll get the first oracle&quot; (called by one of the others teleported)<br />
&quot;I'll be last&quot; (called by one of the people not teleported)<br />
&quot;I'll get the third oracle&quot; (called by whoever gets through the gateway from the outside first)<br />
&quot;I got the 5th oracle&quot; (called by the relic runner)<br />
&quot;Time's Vengeance&quot; (called by the last guardian killing an oracle)<br />
Then a countdown by the relic runner on the remaining buff time</p>
<p>With a Weapons of Light Bubble, constant tethers, and a team full of sleepers, you can down Atheon in a single cycle.</p>
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<pubDate>Thu, 06 Apr 2017 19:33:37 +0000</pubDate>
<category>Destiny</category><dc:creator>Chappy</dc:creator>
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<title>I don&#039;t understand. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=130469</link>
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<pubDate>Thu, 06 Apr 2017 10:24:31 +0000</pubDate>
<category>Destiny</category><dc:creator>Funkmon</dc:creator>
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<title>Different oracle strategy (reply)</title>
<content:encoded><![CDATA[<blockquote><p>It's better if each focuses on a single oracle, rather than risking killing a second. &quot;I'll get the first oracle, you get the second&quot; should be enough for them to manage the first two. As soon as these oracles are down, they should get their cleanse and run back though the gateway. </p>
</blockquote><p>In videos I have seen, every currently eligible guardian fires on the first available oracle.</p>
<p>When a player receives the &quot;player has killed an oracle&quot; notification, they exit.</p>
<p>This requires less communication or negotiation about who is killing which oracle, but more watchfulness on the part of each player looking at the notifications.</p>
<p>Watching the video of the encounter done that way, I was given to wonder if that was how Bungie intended it to be handled from the start. I think perhaps they didn't anticipate the idea that groups being teleported would want to get in a cleanse before exiting.</p>
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<pubDate>Thu, 06 Apr 2017 05:31:51 +0000</pubDate>
<category>Destiny</category><dc:creator>narcogen</dc:creator>
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<title>Gorgon Killing (reply)</title>
<content:encoded><![CDATA[<blockquote><p>The good news is...they don't respawn.</p>
</blockquote><p>That is REALLY good to know.  I assumed they were going to be like the original Gorgons and you'd have to kill them all before the first respawn.  This actually sounds fairly easy as long as your team has enough patience.</p>
<p>-Disciple</p>
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<pubDate>Thu, 06 Apr 2017 00:51:02 +0000</pubDate>
<category>Destiny</category><dc:creator>DiscipleN2k</dc:creator>
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<title>Gorgon Killing (reply)</title>
<content:encoded><![CDATA[<p>Oh, and if one of your team jokingly kills himself because he's bored, he'll regret it later when it forces a wipe when everyone else gets to the jumping puzzle and you'll need to repeat the maze with the Gorgons present. </p>
<p>Nothing to see here, Funk.</p>
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<pubDate>Thu, 06 Apr 2017 00:25:39 +0000</pubDate>
<category>Destiny</category><dc:creator>Chappy</dc:creator>
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