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<title>DBO Forums - +1</title>
<link>https://destiny.bungie.org/forum/</link>
<description>Bungie.Org talks Destiny</description>
<language>en</language>
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<title>+1 (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=153590</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153590</guid>
<pubDate>Fri, 27 Jul 2018 13:43:32 +0000</pubDate>
<category>Criticism</category><dc:creator>Malagate</dc:creator>
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<title>Your shtick is almost as annoying as mine (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=153589</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153589</guid>
<pubDate>Fri, 27 Jul 2018 06:14:32 +0000</pubDate>
<category>Criticism</category><dc:creator>ProbablyLast</dc:creator>
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<title>+1 (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=153540</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153540</guid>
<pubDate>Thu, 26 Jul 2018 13:20:18 +0000</pubDate>
<category>Criticism</category><dc:creator>breitzen</dc:creator>
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<title>Shader stacks. (reply)</title>
<content:encoded><![CDATA[<p>One day I mentioned this stuff in the PNW and no one knew what I was talking about :(</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153533</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153533</guid>
<pubDate>Thu, 26 Jul 2018 04:02:56 +0000</pubDate>
<category>Criticism</category><dc:creator>marmot 1333</dc:creator>
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<title>History of Power Levels (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Sorry.  That’s might fault, my post was poorly constructed.  </p>
<p>The ridiculous bit was that last paragraph, which as good an example of pseudo-intellectual horseshit and trying to talk past the actual point as I’ve ever seen.  </p>
<p>The second part of my post  is a separate thought from that, and a poor attempt to rephrase the real point.  If Cody’s argument is that character levels are an abstraction of actions player don’t physically execute, playing Destiny is just as far away from firing a gun or bow than rolling dice is from swinging a sword.  Which is all to say that if character level is an abstraction of character improvement, then power level isn’t completely worthless in representing that growth for our Destiny characters either.  I’m not necessarily sure I buy that—I think Destiny would have to lean much harder into its RPG aspects for that to be a really compelling argument, but that argument does follow from what Cody is saying.</p>
</blockquote><p>Yes. My point was that the idea of 'level' is meant to create avatar improvement, since there is no possibility of PLAYER improvement for those actions.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153527</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153527</guid>
<pubDate>Wed, 25 Jul 2018 23:22:55 +0000</pubDate>
<category>Criticism</category><dc:creator>Cody Miller</dc:creator>
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<title>Shader stacks. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Sauces. I know for your people salt is as exotic as you go,</p>
</blockquote><p>The only seasoning I need.  <br />
<img src="http://ll-us-i5.wal.co/dfw/dce07b8c-be67/k2-_2c14e2a2-b1e6-4dae-91a5-aaee1eda26b6.v1.jpg-7fbf3b323977053d66627cd06506aea98d4f250d-optim-450x450.jpg" alt="[image]" /></p>
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<link>https://destiny.bungie.org/forum/index.php?id=153525</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153525</guid>
<pubDate>Wed, 25 Jul 2018 22:16:47 +0000</pubDate>
<category>Criticism</category><dc:creator>bluerunner</dc:creator>
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<title>Shader stacks. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Bungie has this weird, irrational hatred of sliders for some reason. It makes no sense.</p>
</blockquote></blockquote><blockquote><p><br />
It's just that what's the point in them?</p>
</blockquote><p>Sauces. I know for your people salt is as exotic as you go, but Sliders open up so many options. Want Frisco sauce? Garlic Parm? BBQ? Chipotle? Ranch?<br />
Instead of committing to one, you can have one of each!<br />
It's that &quot;first bite is the best&quot; effect multiplied.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153523</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153523</guid>
<pubDate>Wed, 25 Jul 2018 21:58:59 +0000</pubDate>
<category>Criticism</category><dc:creator>Korny</dc:creator>
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<title>Shader stacks. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>tomato</p>
</blockquote><p>Tomatoes are not food.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153521</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153521</guid>
<pubDate>Wed, 25 Jul 2018 21:25:47 +0000</pubDate>
<category>Criticism</category><dc:creator>stabbim</dc:creator>
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<title>Shader stacks. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Bungie has this weird, irrational hatred of sliders for some reason. It makes no sense.</p>
</blockquote></blockquote><blockquote><p><br />
It's just that what's the point in them?  I've got to eat 4 or 5 versus just one hamburger to be full, and I can't stack as many ingredients on top.  Want lettuce, tomato, pickles, bacon, onions, and peppers all stacked on that?  Too bad, because the thing is only 2 inches in diameter.   Hope you like just a single pickel and a squirt of mustard.</p>
<p>And don't get me started on mini-cupcakes.  They're just a mini version of regular cupcakes. Which is already a mini version of cake. Where does this miniaturization of food end?</p>
</blockquote><p><img src="https://destiny.bungie.org/images/hamster_burrito.jpg" alt="[image]" /></p>
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<link>https://destiny.bungie.org/forum/index.php?id=153520</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153520</guid>
<pubDate>Wed, 25 Jul 2018 21:22:51 +0000</pubDate>
<category>Criticism</category><dc:creator>Claude Errera</dc:creator>
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<title>History of Power Levels (reply)</title>
<content:encoded><![CDATA[<p>Sorry.  That’s might fault, my post was poorly constructed.  </p>
<p>The ridiculous bit was that last paragraph, which as good an example of pseudo-intellectual horseshit and trying to talk past the actual point as I’ve ever seen.  </p>
<p>The second part of my post  is a separate thought from that, and a poor attempt to rephrase the real point.  If Cody’s argument is that character levels are an abstraction of actions player don’t physically execute, playing Destiny is just as far away from firing a gun or bow than rolling dice is from swinging a sword.  Which is all to say that if character level is an abstraction of character improvement, then power level isn’t completely worthless in representing that growth for our Destiny characters either.  I’m not necessarily sure I buy that—I think Destiny would have to lean much harder into its RPG aspects for that to be a really compelling argument, but that argument does follow from what Cody is saying.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153519</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153519</guid>
<pubDate>Wed, 25 Jul 2018 20:43:17 +0000</pubDate>
<category>Criticism</category><dc:creator>cheapLEY</dc:creator>
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<title>Shader stacks. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Bungie has this weird, irrational hatred of sliders for some reason. It makes no sense.</p>
</blockquote><p>It's just that what's the point in them?  I've got to eat 4 or 5 versus just one hamburger to be full, and I can't stack as many ingredients on top.  Want lettuce, tomato, pickles, bacon, onions, and peppers all stacked on that?  Too bad, because the thing is only 2 inches in diameter.   Hope you like just a single pickel and a squirt of mustard.</p>
<p>And don't get me started on mini-cupcakes.  They're just a mini version of regular cupcakes. Which is already a mini version of cake. Where does this miniaturization of food end?</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153518</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153518</guid>
<pubDate>Wed, 25 Jul 2018 20:29:25 +0000</pubDate>
<category>Criticism</category><dc:creator>bluerunner</dc:creator>
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<title>Shader stacks. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>Square deletes one, R1 and square deletes all at your own risk.</p>
</blockquote></blockquote><blockquote><p><br />
I would propose that the mass-delete system display a slider that could adjust between 1 and whatever amount you have. Just because I have 400 of a shader and want to dismantle a lot of them for glimmer doesn't mean I want to have 0 left!</p>
</blockquote><p>Bungie has this weird, irrational hatred of sliders for some reason. It makes no sense.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153517</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153517</guid>
<pubDate>Wed, 25 Jul 2018 19:31:54 +0000</pubDate>
<category>Criticism</category><dc:creator>Korny</dc:creator>
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<title>History of Power Levels (reply)</title>
<content:encoded><![CDATA[<p>That’s a pretty broad misunderstanding of most PnP mechanical systems though. You might not be able to make a basic attack better, but there are lots of options that are under a player’s individual control that they can improve non-tactile skill in using. The die roll has more in common with a Fallen Captain teleporting than it does with you firing a sniper shot at him. It simulates variables outside of your control.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153515</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153515</guid>
<pubDate>Wed, 25 Jul 2018 19:18:14 +0000</pubDate>
<category>Criticism</category><dc:creator>Harmanimus</dc:creator>
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<title>I question the validity of that assertion. (reply)</title>
<content:encoded><![CDATA[<p>Who said anything about sympathy? I said it was hard.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153514</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153514</guid>
<pubDate>Wed, 25 Jul 2018 19:07:02 +0000</pubDate>
<category>Criticism</category><dc:creator>stabbim</dc:creator>
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<title>History of Power Levels (reply)</title>
<content:encoded><![CDATA[<p>I actually disagree here. Cody never said that moving a stick and pushing buttons is the SAME as firing a bow. That would be a ridiculous assertion for anyone to make.</p>
<p>Rather, he was saying that they are both things you can learn to do better. Which they are. I still vividly remember the first time I played Halo, having trouble trying to grasp moving two sticks at once. That experience is a far cry from playing Destiny now. As opposed to a tabletop RPG, where you can't really &quot;learn&quot; to make your character swing their imaginary sword better (spells are for chumps).</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153513</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153513</guid>
<pubDate>Wed, 25 Jul 2018 19:05:24 +0000</pubDate>
<category>Criticism</category><dc:creator>stabbim</dc:creator>
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<title>History of Power Levels (reply)</title>
<content:encoded><![CDATA[<blockquote><p>You’ve made a lot of ridiculous arguments in the past, but this is easily top three.  </p>
<p>Moving some thumbsticks around and pulling a trigger is no closer to firing a bow than rolling dice.   Sure, it takes skill and you can improve at that action, but it’s still a drastic abstraction of what firing a bow (or a gun for that matter) is.</p>
</blockquote><p>Moving thumbsticks has nothing to do with shooting a bow. I never said otherwise. But <em>it is a skill in and of itself</em>, unlike a dice roll which is 100% luck based.</p>
<p>Can you get better at rolling a die? No. Can you get better at moving analog sticks in the right position, at the right speed, at the right time? You bet.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153511</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153511</guid>
<pubDate>Wed, 25 Jul 2018 18:27:37 +0000</pubDate>
<category>Criticism</category><dc:creator>Cody Miller</dc:creator>
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<title>I question the validity of that assertion. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Yes, I agree with all of that. The game SHOULD have allowed for multiple deletions to begin with. Still, this is the current state of things, and changing it after the fact apparently isn't easy.</p>
</blockquote><p>Right, but if your builder made your house with a bad foundation, and you wanted to add a room, would you really be sympathetic if they said it was hard because the foundation was built wrong? I'd have no sympathy for them.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153510</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153510</guid>
<pubDate>Wed, 25 Jul 2018 18:26:02 +0000</pubDate>
<category>Criticism</category><dc:creator>Cody Miller</dc:creator>
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<title>History of Power Levels (reply)</title>
<content:encoded><![CDATA[<p>You’ve made a lot of ridiculous arguments in the past, but this is easily top three.  </p>
<p>Moving some thumbsticks around and pulling a trigger is no closer to firing a bow than rolling dice.   Sure, it takes skill and you can improve at that action, but it’s still a drastic abstraction of what firing a bow (or a gun for that matter) is.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153508</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153508</guid>
<pubDate>Wed, 25 Jul 2018 17:34:11 +0000</pubDate>
<category>Criticism</category><dc:creator>cheapLEY</dc:creator>
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<title>Exactly. (reply)</title>
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<link>https://destiny.bungie.org/forum/index.php?id=153507</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153507</guid>
<pubDate>Wed, 25 Jul 2018 16:20:09 +0000</pubDate>
<category>Criticism</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Shader stacks. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Square deletes one, R1 and square deletes all at your own risk.</p>
</blockquote><p>I would propose that the mass-delete system display a slider that could adjust between 1 and whatever amount you have. Just because I have 400 of a shader and want to dismantle a lot of them for glimmer doesn't mean I want to have 0 left!</p>
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<link>https://destiny.bungie.org/forum/index.php?id=153506</link>
<guid>https://destiny.bungie.org/forum/index.php?id=153506</guid>
<pubDate>Wed, 25 Jul 2018 16:10:39 +0000</pubDate>
<category>Criticism</category><dc:creator>stabbim</dc:creator>
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