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<title>DBO Forums - Looks fantastic!</title>
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<title>Looks fantastic! (reply)</title>
<content:encoded><![CDATA[<p>I don't <em>want </em>it to. 4K is <a href="index.php?id=152879" class="internal">the devil.</a></p>
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<link>https://destiny.bungie.org/forum/index.php?id=165272</link>
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<pubDate>Thu, 26 Sep 2019 20:38:08 +0000</pubDate>
<category>Destiny</category><dc:creator>Morpheus</dc:creator>
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<title>Looks fantastic! (reply)</title>
<content:encoded><![CDATA[<blockquote><p>That is enticing, but I unfortunately can't afford that--at least not for a while. I'm not too trusting of internal CC's either. I'll look into some possibilities for upgrading what I have already.</p>
</blockquote><p>It CANNOT do 4K60 though. Do not buy it thinking you can capture 4K from your console.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=165258</link>
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<pubDate>Thu, 26 Sep 2019 16:07:51 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Looks fantastic! (reply)</title>
<content:encoded><![CDATA[<p>That is enticing, but I unfortunately can't afford that--at least not for a while. I'm not too trusting of internal CC's either. I'll look into some possibilities for upgrading what I have already.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=165255</link>
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<pubDate>Thu, 26 Sep 2019 09:16:16 +0000</pubDate>
<category>Destiny</category><dc:creator>Morpheus</dc:creator>
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<title>I&#039;ve been thinking about this a lot (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I would tend to agree, but at the beginning of this season they had an hour long quest that bumped you to effectively the previous cap. I can totally see them just making that automatic moving forward.  Not that they just bump all gear, but I can see the new season coming with a full set of blue gear at the previous cap so everyone starts on an even playing field and no one has to play catch up to even start the new season.</p>
</blockquote></blockquote><blockquote><p>Mac--You are right that it is the beginning of New Light. However, they have also said that going forward you can always play the new end-game content right when it comes out, even if you didn't play  before.</p>
<p>So what this meant with &quot;old Destiny&quot; was that you had to play through Mars &amp; mercury before you could play Forsaken, for both story reasons and required power level reasons. You couldn't play the base campaign and be power level 300 (or whatever it was) and expect to damage any enemies in Forsaken.</p>
<p>To be more clear: if they continue to bump up the required power level for each season, and you can play any new content without playing old content, there has to be a way to get a brand new player to that starting power level.</p>
<p>So perhaps cheapLEY is right--there will be an easy way to bump up an entire loadout to the required-power-level kit at the start of each season.</p>
</blockquote><p>In that regard, I thought they were mostly referring to the fact that non of the seasons were required of each other, like you said, you don't have to play one season before the doing another. They called this basically a la carte. But I still don't recall them ever saying that you light level will be bumped with each season. I could be wrong (I'm more wrong then I like to admit), but that just what I remember.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=165166</link>
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<pubDate>Mon, 23 Sep 2019 18:20:54 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>I&#039;ve been thinking about this a lot (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I would tend to agree, but at the beginning of this season they had an hour long quest that bumped you to effectively the previous cap. I can totally see them just making that automatic moving forward.  Not that they just bump all gear, but I can see the new season coming with a full set of blue gear at the previous cap so everyone starts on an even playing field and no one has to play catch up to even start the new season.</p>
</blockquote><p><br />
Mac--You are right that it is the beginning of New Light. However, they have also said that going forward you can always play the new end-game content right when it comes out, even if you didn't play  before.</p>
<p>So what this meant with &quot;old Destiny&quot; was that you had to play through Mars &amp; mercury before you could play Forsaken, for both story reasons and required power level reasons. You couldn't play the base campaign and be power level 300 (or whatever it was) and expect to damage any enemies in Forsaken.</p>
<p>To be more clear: if they continue to bump up the required power level for each season, and you can play any new content without playing old content, there has to be a way to get a brand new player to that starting power level.</p>
<p>So perhaps cheapLEY is right--there will be an easy way to bump up an entire loadout to the required-power-level kit at the start of each season.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=165164</link>
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<pubDate>Mon, 23 Sep 2019 17:50:00 +0000</pubDate>
<category>Destiny</category><dc:creator>marmot 1333</dc:creator>
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<title>I&#039;ve been thinking about this a lot (reply)</title>
<content:encoded><![CDATA[<p>I would tend to agree, but at the beginning of this season they had an hour long quest that bumped you to effectively the previous cap. I can totally see them just making that automatic moving forward.  Not that they just bump all gear, but I can see the new season coming with a full set of blue gear at the previous cap so everyone starts on an even playing field and no one has to play catch up to even start the new season.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=165159</link>
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<pubDate>Mon, 23 Sep 2019 15:29:13 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>I&#039;ve been thinking about this a lot (reply)</title>
<content:encoded><![CDATA[<blockquote><p>So those two things lead to my next thought:</p>
<p>Bungie has also said that all future DLC/seasons are a la carte and don't require past content. But what they haven't explicitly said is, does this mean that &quot;everything goes up to max level at the end of the season&quot; keep happening? Personally, I think that would be FANTASTIC. For the 24/7 players, they can still rush to max out their power and they get the prestige of getting there first.</p>
<p>For more casual/less often players, there is no longer a long-term penalty for dropping out of the game, taking a break, whatever. You would be guaranteed to be high enough level to participate regardless of your previous time commitment.</p>
<p>I'm really interested to see where this goes.</p>
</blockquote><p>Bungie is bumping everyone to 750 because of New Light. It will mean that any new kinderguardians will be able to play immediately with their friends. They aren't doing this because of new content. So I think I can confidently answer you question by saying no, they won't keep bumping the LL up of guardians with each DLC. I think it will be status quo after this.</p>
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<pubDate>Mon, 23 Sep 2019 14:08:29 +0000</pubDate>
<category>Destiny</category><dc:creator>MacAddictXIV</dc:creator>
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<title>Me thinks your take is inncorrect. (reply)</title>
<content:encoded><![CDATA[<p>Per Director's Cut Part II:</p>
<blockquote><p>. . . the seasonal artifact can award players a Power bonus, but that bonus is not applied to gear (nor does it increase the Power of future drops), but instead to all of your characters. This way, even if a player doesn’t play the raid, Iron Banner, or the [REDACTED], they can still have a high Power value for the Season.</p>
</blockquote><p>And I don't think I've heard/read anything has changed about the weighing of gear power for weapons and that your character power level is still what dictates your damage received/ability damage output.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=165126</link>
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<pubDate>Fri, 20 Sep 2019 05:42:13 +0000</pubDate>
<category>Destiny</category><dc:creator>Harmanimus</dc:creator>
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<title>Me thinks your take is inncorrect. (reply)</title>
<content:encoded><![CDATA[<p>I hope that's not the case.   I still envision Artifact Power as a way to allow players to make up the difference if they don't want to do the &quot;Powerful Gear&quot; activities every single week.   Just let me play the damn game the way I want, please.</p>
<p>That said, I hadn't considered the distinction.  Actual damage dealt cares more about your gun's level than your power level, right?    If I'm 750 with a 750 Whisper, it's going to do more damage than if I'm 750 with a 700 Whisper.   Unless they completely overhauled the way Power works in general.</p>
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<pubDate>Fri, 20 Sep 2019 02:09:45 +0000</pubDate>
<category>Destiny</category><dc:creator>cheapLEY</dc:creator>
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<title>Me thinks your take is inncorrect. (reply)</title>
<content:encoded><![CDATA[<p>Honesty, given that Artifact Power does not impact your Gear Power, I would not be in the slightest surprised if IB only cares about Gear Power.</p>
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<pubDate>Fri, 20 Sep 2019 01:53:16 +0000</pubDate>
<category>Destiny</category><dc:creator>Harmanimus</dc:creator>
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<title>This. (reply)</title>
<content:encoded><![CDATA[<p>My hope is the infinite doohickey is for custom insane nightfalls and that's it. Let me raid without feeling like a total schlub for not being a daily player, and I'm fine.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=165120</link>
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<pubDate>Thu, 19 Sep 2019 22:21:47 +0000</pubDate>
<category>Destiny</category><dc:creator>Kermit</dc:creator>
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<title>Me thinks your take is inncorrect. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>Your confidence that they'd rather use a complicated math algorithm when figuring out relative benefits than a flat cutoff amuses me. :)</p>
</blockquote><p>I was actually thinking the &quot;algorithm&quot; would be applied at the point of grind, rather than in each activity individually. If you make each power level of the artifact above the normal cap take double the EXP to achieve, it very quickly requires insane amounts of time to level up further, and no Iron Banner scaling would realistically be necessary. So it's &quot;infinite&quot; grinding, but at an exponential cost.</p>
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<pubDate>Thu, 19 Sep 2019 20:26:54 +0000</pubDate>
<category>Destiny</category><dc:creator>squidnh3</dc:creator>
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<title>I&#039;ve been thinking about this a lot (reply)</title>
<content:encoded><![CDATA[<p>I stopped playing D2 for a while a few months ago. I came back the week that the Mars community event was going.</p>
<p>By this point, Bungie had already announced that at the beginning of next season, everything was being raised to 750.</p>
<p>It turns out this was incredibly freeing for me. I didn't need to grind all the Powerful Gear stuff to get more 750 gear in anticipation for the next season. I ended up doing tasks related to exotic quests that I had previously been ignoring in favor of quicker rewards.</p>
<p>I interpret the &quot;infinite power grind&quot; a little differently than you--as completely optional. It helps both the players that play all the time and those that can't play very much. </p>
<p>For the 24/7 players, they will have something to chase. It gets rid of the &quot;I've hit 750, what's the point in even playing now?&quot; But by the end of the next season, all of that goes away and everyone will be on a level playing field again. So there is no downside to skipping out on it.</p>
<p>So those two things lead to my next thought:</p>
<p>Bungie has also said that all future DLC/seasons are a la carte and don't require past content. But what they haven't explicitly said is, does this mean that &quot;everything goes up to max level at the end of the season&quot; keep happening? Personally, I think that would be FANTASTIC. For the 24/7 players, they can still rush to max out their power and they get the prestige of getting there first.</p>
<p>For more casual/less often players, there is no longer a long-term penalty for dropping out of the game, taking a break, whatever. You would be guaranteed to be high enough level to participate regardless of your previous time commitment.</p>
<p>I'm really interested to see where this goes.</p>
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<link>https://destiny.bungie.org/forum/index.php?id=165117</link>
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<pubDate>Thu, 19 Sep 2019 19:56:06 +0000</pubDate>
<category>Destiny</category><dc:creator>marmot 1333</dc:creator>
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<title>Me thinks your take is inncorrect. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p>I do wonder how it will affect Iron Banner.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
I could be wrong, but I'm GUESSING that there'll be a max light imposed for IB; above that, and you get no additional benefits.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
I’m guessing maybe diminishing returns? Perhaps you can keep grinding as long as you want but the benefit approaches an asymptote.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
Your confidence that they'd rather use a complicated math algorithm when figuring out relative benefits than a flat cutoff amuses me. :)</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Well a cutoff would piss off the people who do infinitely grind, and it appears that’s the player they are trying to cater to!</p>
</blockquote></blockquote><blockquote><p><br />
Almost everyone, including most of the people who would be in the class to infinitely grind, understands that extra rules generally get imposed in pvp because otherwise the gameplay is unfair. Infinite power only makes sense against pve enemies.</p>
</blockquote><p><img src="https://media.giphy.com/media/3o84sq21TxDH6PyYms/giphy.gif" alt="[image]" /></p>
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<pubDate>Thu, 19 Sep 2019 19:37:56 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Me thinks your take is inncorrect. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><blockquote><p>I do wonder how it will affect Iron Banner.</p>
</blockquote></blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><blockquote><p><br />
I could be wrong, but I'm GUESSING that there'll be a max light imposed for IB; above that, and you get no additional benefits.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
I’m guessing maybe diminishing returns? Perhaps you can keep grinding as long as you want but the benefit approaches an asymptote.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
Your confidence that they'd rather use a complicated math algorithm when figuring out relative benefits than a flat cutoff amuses me. :)</p>
</blockquote></blockquote><blockquote><p><br />
Well a cutoff would piss off the people who do infinitely grind, and it appears that’s the player they are trying to cater to!</p>
</blockquote><p>Almost everyone, including most of the people who would be in the class to infinitely grind, understands that extra rules generally get imposed in pvp because otherwise the gameplay is unfair. Infinite power only makes sense against pve enemies.</p>
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<pubDate>Thu, 19 Sep 2019 19:33:49 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>Me thinks your take is inncorrect. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><blockquote><p>I do wonder how it will affect Iron Banner.</p>
</blockquote></blockquote></blockquote></blockquote><blockquote><blockquote><blockquote><p><br />
I could be wrong, but I'm GUESSING that there'll be a max light imposed for IB; above that, and you get no additional benefits.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
I’m guessing maybe diminishing returns? Perhaps you can keep grinding as long as you want but the benefit approaches an asymptote.</p>
</blockquote></blockquote><blockquote><p><br />
Your confidence that they'd rather use a complicated math algorithm when figuring out relative benefits than a flat cutoff amuses me. :)</p>
</blockquote><p>Well a cutoff would piss off the people who do infinitely grind, and it appears that’s the player they are trying to cater to!</p>
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<pubDate>Thu, 19 Sep 2019 19:31:46 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Me thinks your take is inncorrect. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><blockquote><p>I do wonder how it will affect Iron Banner.</p>
</blockquote></blockquote></blockquote><blockquote><blockquote><p><br />
I could be wrong, but I'm GUESSING that there'll be a max light imposed for IB; above that, and you get no additional benefits.</p>
</blockquote></blockquote><blockquote><p><br />
I’m guessing maybe diminishing returns? Perhaps you can keep grinding as long as you want but the benefit approaches an asymptote.</p>
</blockquote><p>Your confidence that they'd rather use a complicated math algorithm when figuring out relative benefits than a flat cutoff amuses me. :)</p>
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<link>https://destiny.bungie.org/forum/index.php?id=165112</link>
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<pubDate>Thu, 19 Sep 2019 19:29:17 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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<title>Me thinks your take is inncorrect. (reply)</title>
<content:encoded><![CDATA[<blockquote><blockquote><p>I do wonder how it will affect Iron Banner.</p>
</blockquote></blockquote><blockquote><p><br />
I could be wrong, but I'm GUESSING that there'll be a max light imposed for IB; above that, and you get no additional benefits.</p>
</blockquote><p>I’m guessing maybe diminishing returns? Perhaps you can keep grinding as long as you want but the benefit approaches an asymptote.</p>
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<pubDate>Thu, 19 Sep 2019 19:13:35 +0000</pubDate>
<category>Destiny</category><dc:creator>Cody Miller</dc:creator>
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<title>Possably (reply)</title>
<content:encoded><![CDATA[<blockquote><p>The way it sounded to me was that there will be some very high end challenges you can play at above 900. Imagine putting on a bunch of Nightfall modifiers that push it to 1,200. Before, you’d be stuck at 900. Now, your artifact can keep pushing your Light ever higher so you’ll actually be able to reach significantly above 900 even though your gear tops out at 900.</p>
</blockquote><p>Yeah. And if that's what it turns out to be too, great! More gameplay options for those who seek <em>more</em>. The HARDEST of the HARDCORE! YAAAAAAAAAAAAAAAAA. </p>
<p>As long as there isn't some &quot;NEED&quot;, short the classics (the grind towards the raid :/) then hey, no issue. But if it turns out there is...</p>
<p><em>BEHOLD!<br />
</em><br />
<strong>Thy Quoteth the all knowing wisdome of Wu-Father! </strong></p>
<blockquote><p><span style="font-size:large;">...real life is definitely more important than this stuff.</span></p>
</blockquote><p>BEHOLD AND TREMBLE! ALL HAIL THE WU-FATHER!</p>
<p><span style="font-size:smaller;">;P</span></p>
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<pubDate>Thu, 19 Sep 2019 18:48:09 +0000</pubDate>
<category>Destiny</category><dc:creator>INSANEdrive</dc:creator>
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<title>Me thinks your take is inncorrect. (reply)</title>
<content:encoded><![CDATA[<blockquote><p>I do wonder how it will affect Iron Banner.</p>
</blockquote><p>I could be wrong, but I'm GUESSING that there'll be a max light imposed for IB; above that, and you get no additional benefits.</p>
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<pubDate>Thu, 19 Sep 2019 18:12:33 +0000</pubDate>
<category>Destiny</category><dc:creator>Claude Errera</dc:creator>
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