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14 August 2025
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This Week in Destiny - 08/14/2025

This Week in Destiny, it's last call to earn those Solstice rewards while they're hot. We've also heard you wanted to hear about Warlocks and have a preview of some ability changes coming with Ash & Iron next month. Here's everything we have lined up:

  • Solstice Last Call
  • Warlock Changes
  • Crucible Reward Changes
  • Bungie Store Solstice Sale Section
  • Bungie Foundation Emblem

You are reading the TWID.

Solstice Final Week

Time flies when you're having fun under the Tower's summer sun but Solstice is wrapping up soon, and we wanted to give you a friendly nudge to make sure you're not missing out on any of those sweet, sweet rewards.

If you've been putting off finishing the event reward track and grabbing those Holofoil versions of Yeartide Apex, Festival Flight, or Fortunate Star, now's the time to dive in before the event wraps up on August 19.

Check out last week's TWID for a full rundown of everything that is up for grabs, but act fast!

Warlock Abilities Tuning Preview for 9.1.0

Warlocks and their space magic abilities. We're seeing some great usage of Warlock constructs, such as Child of the Old Gods, Bleakwatcher, Hellion, Arc Soul, and Ionic Sentry. In the near future, we're planning to enable deeper buildcrafting with these constructs. Additionally, a few builds are starting to stand out, like the Prismatic build leveraging Lightning Surge to effectively delete champions at a moments notice. While we're happy with how players are building in to the above abilities, we're also seeing feedback and working on a handful that aren't felt to be as potent. This limits variety in buildcrafting, and we're looking to address that. A few Strand abilities don't shine as brightly as we wish, a handful of Exotics need bug fixes, and we're aware that players desire more grenade centric builds to feel powerful in endgame content.  

While some of the above will take time to address, we're planning a tuning pass for Ash & Iron (also known as Major Update 9.1.0) coming in early September. We are still testing these changes and finalizing how everything should work, so some things may shift, but these are our first steps in helping Warlocks feel a bit more love for their space magic. Hunters, Titans—don't fret! We'll be back in the next few weeks to discuss more changes coming. You won't be left out.

Warlocks

Abilities

Empowering Rift (class ability)

  • Standing in Empowering Rift now generates grenade, melee, and class-ability energy over time.
  • Final blows while standing in Empowering Rift now generate bonus Special and Heavy ammo progress.

Weavewalk (Strand Aspect)

  • Exiting Weavewalk now grants Woven Mail for you and nearby allies.
    • Woven Mail duration is relative to time spent in Weavewalk.
  • Increased horizontal movement on enter and exit.
  • Increased Fragment slots from two to three.

Weaver's Call (Stand and Prismatic Aspect)

  • Now generates roosted Threadling progress when giving damage of any type.
  • Threadling damage now returns class-ability energy.
    • Works on all Threadling damage while this Aspect is equipped.

Frostpulse (Stasis Aspect)

  • Freezing enemies now generates class-ability energy.
    • Works on all Stasis Freezes while this Aspect is equipped.

Pocket Singularity (Void and Prismatic Melee)

  • Now has two charges at base.
  • Projectile lifetime increased from 1.1s to 2s.
  • Reworked projectile tracking to favor targets closest to initial trajectory.
  • Reduced detonation knockback on players by 50%.

Exotic Armor

Eunoia
  • Increased projectile damage at max range from +15% to +20%.
  • Tuned distance-to-damage curve to make the maximum damage distance easier to identify.
  • Increased projectile tracking by ~40%.
  • In addition to the primary projectile, the sub-projectiles now benefit from Ember of Ashes and Ember of Eruption.

General

Abilities

Threadlings

  • Increased damage vs. combatants by 20%.

Upcoming Fixes

A few weeks ago we examined feedback and bug reports for a few notable Exotics. We wanted to provide a brief update on some of these investigations. We've already updated a few in prior patch notes, so these represent the remaining upcoming changes.

Starfire Protocol

  • We confirmed an issue where Starfire Protocol was not returning as much energy as expected on empowered hits. We've fixed this issue, raising it to the intended 5%, with the fix deploying in 9.0.0.7.

Crown of Tempests

  • We're continuing to investigate an issue where Crown of Tempests no longer grants stacks on multikills. We are aiming to have a fix when Renegades goes live.

Rime-Coat Rainment

  • We're continuing to investigate an issue where Rime-Coat Raiment generated Stasis crystals inconsistently apply Devour when Feed the Void is active. We believe we're honing in on a fix and are looking to have a fix for when Renegades goes live.

Boots of the Assembler

  • We've confirmed an issue where Boots of the Assembler's Noble Rounds won't work on a teammate that enters the Warlock's rift. A fix will be deployed during our 9.1.0 Major Update, Ash & Iron.

Wings of Sacred Dawn

  • After investigating reports around Wings of Sacred Dawn, we've concluded that we missed a patch note with The Edge of Fate's release. It is intended that Wings no longer reloads your equipped weapon as this led to some problematic behaviors around single shot magazine weapons such as Bows.

Contraverse Hold

  • We've received reports that this doesn't return energy as expected and after investigation we believe this to be true specifically with some combatants in the Firing Range only. We're looking to update the Firing Range combatants in a future update.

Nezarac's Sin

  • We saw reports of the regeneration buff no longer working during multikill streaks and believe this may have been resolved in 9.0.0.5 alongside the fix to the "sprint bug." We'll be keeping an eye on any future reports!

In the coming weeks, we're also planning to communicate more about the future of class fantasies. What is it to be a Warlock? What are some of the fantasies we're hitting right now, and where do the classes need more work? We're excited to show you what else we're cooking, so stay tuned for more info. 

Crucible Power and Rewards

Last week, we talked about some of the changes we are working on to continue to improve the feel of rewards and progression across the game. One of the areas we called out was Crucible Ops, and we've got more details on what we have planned to make Crucible feel more rewarding and better to progress up through the Power bands in.

Earlier this week, we shipped Destiny 2 Update 9.0.0.6 with a handful of changes targeting post-match rewards frequencies. In addition to raising the reward floor to have less disparity between low and high skill, here is a list of issues we fixed in Update 9.0.0.6:

  • Everyone in a match now has a chance to earn an additional roll, as opposed to one player per team.
  • The Competitive playlist weapon (Solemn Remembrance) has a chance to drop on completion instead of wins.
  • Lowered the B-grade score threshold for reward ranks copper and bronze (power 10-300).
    • This makes it easier to earn bonus drops and bonus focus rewards in PvP.
  • Increased the gear tier for B+ at reward ranks bronze and silver (power 200-400).

We have more changes coming in Update 9.1.0, where we are making Crucible Ops more rewarding for all players, along with targeted adjustments for early Power bands:

  • Increasing bonus drop frequency when playing Crucible Ops.
  • Increasing the amount of score earned on losses.
  • Re-tuning score thresholds for all grades at reward ranks copper and bronze (Power 10-300) to make earning higher power and gear tier more consistent.
  • Increasing the highest potential gear tier at reward ranks copper, bronze, and silver (power 10-400).
  • Increasing Power adjustors for PvP (power 10-300).

We're definitely not stopping with the Crucible and have more PvE reward changes coming in the future, including with The Desert Perpetual raid. We'll share more in the weeks ahead.

Scorchin' Savings on the Bungie Store

Celebrate Solstice with Solstice Savings in the Bungie Store until August 19, 9:59 AM PT. In addition to new savings, enjoy $7.77 flat rate shipping* during the event.

Any purchase made on the Bungie Store during Solstice Savings will also come with Sunburst Destiny 2 emblem.

Solstice Savings is the perfect time to pick up your The Edge of Fate Bungie Rewards now available for purchase on the Bungie Store. Strike true, Weapon, and unlock your Bungie Rewards today!

*$7.77 flat rate shipping is valid on all orders placed from August 5 at 10:00 AM PT through August 19, 2025 at 9:59 AM PT. Standard ground shipping service within the continental US, EU, and UK only.

Bungie Foundation support Ronald McDonald House Charities

Bungie Foundation here with a quick update on how you can make a difference for families of children receiving critical medical care. The Bungie Foundation is once again partnering with Ronald McDonald House Charities to support their amazing work providing services that remove barriers, strengthen families, and promote healing when children need healthcare far from home. More than a place to stay, Ronald McDonald House offers families:

  • A private room for rest and recovery.
  • Home-cooked meals and a fully stocked pantry.
  • Laundry facilities, toiletries, and essentials.
  • Therapy dogs and emotional support programs.
  • A built-in community that understands.

Donate $25 today to this worthy cause and snag the brand new Tartan Tribue emblem! This campaign will run until 8/28 at 11:59 PM PT and emblems will be distributed via email on 8/29. Grab your emblem today and wear it with pride knowing you're making a difference!

Player Support Report

Known Issues List | Help Forums | Destiny 2 Team Bluesky

Solstice Rewards

Make sure to do the following before Solstice ends on Tuesday:

  • Upgrade your Lustrous armor and get the glows.
  • Grab your rank rewards.
  • Spend your event tokens.


After Solstice ends, it will no longer be possible to use or claim these items.

Known Issues List

  • A small volume of players are unable to integrate Strangelet Capsules and progress the Edge of Fate campaign.
    • Targeting a fix in 9.0.0.7.
  • The Culmination Challenge for Reclamation currently requires more completed challenges than will be available before Reclamation ends on September 9. We are revising the target count downward to ensure that it can be completed before Ash & Iron ships and a new round of challenges begin.
    • This issue is currently blocks players from being able to complete the Culmination Challenge for Reclamation.
    • Targeting a fix in 9.0.0.7.
  • The Class armor stat is scaling in increments instead of per point.
  • The combatant difficulty in the Malfeascence quest version of The Corrupted strike is incorrect.
  • The Slow and Small challenge modifier is causing persistent audio to be present in activities.
  • Kepler Weekly missions are incorrectly displaying that they will always reward Kepler Gear.
  • The Photogalvanic set bonus from the Lustrous set will loop its activation audio continuously while active.

Beach Day

We loved seeing this Guardian in a fancy beach hat while the grill chef ghost cooks up something to eat by the water. Great color choice for this week.

By Gemkimart, via Twitter

Clutch or Kick

Never ever, ever... ever give up.

https://www.youtube.com/watch?v=2jQv4G_6_GU


Another week another TWID. Enjoy the rest of the Solstice event and grab those drops. Let us know what you think of the Warlock changes and we'll share more on what is coming for Hunters and Titans soon. Hope everyone is having a great summer up here in the northern hemisphere.

Stay cool out there.

Destiny 2 Community Team